GAME TESTING
STRATEGY & PLAN
I will test
my game to make sure it works while I create it. I will also test it after I
have finished coding to make sure it works fully as planned. I shall do the
testing myself but I shall also ask Sophie
to test
certain parts of it. I shall be a test buddy for Sophie.
Here are the tests:-
Test 1: The game must have clear instructions for the
user.
Test 2: The game
must be error-free.
Test 3: The game
must have the meaningful variables of 'Score' and 'Lives'.
Test 4: The game
must be documented well in my blog so that I can come back to it at a later
date to make alterations to it if needed.
Test 5: Each
collecting sprite needs to have 3 states:- normal, bulging, slim and named
appropriately.
Test 6: The
program has to keep a score of all the collected sprites.
Test 7: Each candy sprite collected should increase the the variable 'Score' by one.
Test 8: When the bat sprite is in contact with the bag sprite the 'Lives' variable should o down by one.
Test 9: The costume for the bag should change.
Test 10: When 'Lives' equal zero, "You died. Try again?" should come up in a speech bubble.
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